Configuration
# Enable debug mode to see detailed logs in the console.debug: false# Control which parts of the plugin should be active.modules: # Toggle the pinata module. pinata: # Enable or disable the pinata module. enabled: true # Defined spawn points. spawn-points: default: world: world x: 0.0 y: 100.0 z: 0.0 yaw: 0.0 pitch: 0.0 # Toggle the voting module. vote: # Enable or disable the voting module. enabled: false # Settings for handling offline votes. offline: # Process votes even if the player is offline? enabled: true # If true, rewards are queued and given when the player joins. If false, rewards are given immediately. queue-rewards: true # Periodic reminders for players to vote. reminder: # Enable or disable the vote reminders. enabled: false # Interval in seconds (default 3 hours). interval: 10800 # Visual/Audio effects. effects: sounds: notification: type: block.note_block.pling volume: 1.0 pitch: 1.0 particles: {} # Actions to execute. actions: reminder: chance: 100.0 global: false stop-processing: false pick-one-random: false permission: '' commands: - msg <player> Don't forget to vote for our server! # Community Goal settings. community-goal: # Enable the community goal system? enabled: false # Number of votes required to reach the goal. votes-required: 50 # Actions to execute when the goal is reached. actions: community_reward: chance: 100.0 global: false stop-processing: false pick-one-random: false permission: '' commands: - say Community goal reached! - pa pinata start default default # Event configurations for votes. events: # Triggered when a single vote is received. player-vote: # Enable this event. enabled: true # Vote limit settings. daily-limit: # Enable daily vote limits per player. enabled: false # Maximum number of votes before rewards are skipped (-1 for unlimited). amount: 5 # If true, votes received after the limit is reached, are still saved to the database # and count towards community goals/leaderboards, but grant no rewards. # If false, excess votes are completely ignored (stats are capped to the configured amount). count-excess-votes: true # Visual/Audio effects. effects: sounds: limit-reached: type: entity.villager.no volume: 1.0 pitch: 1.0 particles: {} # Actions to execute when the limit is reached (e.g. warn the player). actions: limit_reached: chance: 100.0 global: false stop-processing: false pick-one-random: false permission: '' commands: - msg <player> You have reached your daily vote reward limit! # Visual/Audio effects. effects: sounds: level-up: type: entity.player.levelup volume: 1.0 pitch: 1.0 particles: {} # Actions to execute. actions: announce: chance: 100.0 global: false stop-processing: false pick-one-random: false permission: '' commands: - say Thank you <player> for voting!# Database settings.database: # Type of database: 'sqlite' or 'mysql' or 'mariadb'. type: sqlite # Hostname (for MySQL/MariaDB). host: localhost # Port (default 3306 for MySQL/MariaDB). port: 3306 # Database name. database: partyanimals # Username. username: root # Password. password: password # Prefix for tables (e.g., 'pa_votes'). table-prefix: pa_ # Advanced connection pool settings. pool: # Maximum number of concurrent connections (Default: 10). maximum-pool-size: 10 # How long to wait for a connection in milliseconds (Default: 30000). connection-timeout: 30000 # Warn if a connection is held longer than this (Default: 10000). leak-detection-threshold: 10000